国服官匹id 76561199121939285 ,于2026年一月28日晚上10点 匹配了一把核子危机,并于赛后辱骂对手“菜b”。我不知道为什么要做出如此不尊重对手的行为,一个前段时间开过挂被封的家里面户口本干干净净的小丑,有何脸面在这里狺狺狂吠?这一把赢了你是能当上帝?胜败之事常有,我不信你从来没败过。胜不骄败不馁是一个正常人的良好素养,可见你根本没有。我本可以不把这种低素质的表现提的如此上纲上线,但是我正好想抓你做个典型,这条评论也请大家点点赞,如果大家以后可以多注意一下素质,遇到那种人请给他挂出来公示于众。想必会在一定程度上减少这种低素质的情况出现。如果我们每个人都有素质讲文明,赢了大家都开心,输了也不会特别的心情低落。 The player ID of the Chinese “-perfectworld ” server is 76561199121939285. On the evening of January 28, 2026, 10 o'clock, Nuke, and after the game, they insulted their opponent by calling them "fxxking noob". I don't know why I would do such an act of disrespecting my opponent. A guy with a no father and mother was banned for cheating a few weeks ago, what right does he have to bark loudly here? Can winning this game make you become a god? Success and failure happen frequently and I don't believe you have never lost before. Not being arrogant when winning and not being discouraged when losing is a normal person's good quality. It shows that you have none of this. I could have not brought up this kind things so seriously, but I just wanted to catch you as a typical example. Please give this comment a like as well. If everyone can pay more attention to the quality in the future, and if you encounter such a person, please expose him to the public. I'm sure this will to some extent reduce the occurrence of such low-quality situations. If each of us has good quality and is civilized, when we win, everyone will be happy, and when we lose, we won't be in a particularly low mood.
2026-03-28
CS2与CS:GO都是是我最喜欢的游戏之一。正是它们,为我推开了Steam世界的大门,也承载着我无数的记忆片段。无论经历如何,它们都参与构成了我青春中不可或缺的一部分。我虽非从CS:GO问世便与之相伴,但投入其中的三千多小时——以及未来仍将继续累积的时光——足以印证我对它们纯粹的热爱。 尽管如此长的游戏时长并未使我成为高手,我的水平与大多数人一样平凡。我始终是个忠于乐趣的玩家:游戏于我,快乐才是终点。也因此,我往往并不执着于胜负之争。这份轻松,恰恰是我热爱的原因之一。 初次遇见CS,是在小学的微机课上。有同学发现电脑里装着CS1.5,几乎所有男生都沉浸于局域网对战,我也是其中一员。 临近毕业时,朋友邀我一起玩CS:GO。他们一步步教我安装Steam,练习压枪和报点,我就这样走进了CS:GO。我喜欢在游戏里“电人”,也喜欢用当时流行的slam插件在语音里放音乐。队友战后忽然听到各种古怪曲目,总能带来一阵欢笑。正因为爱在语音里捣蛋,我结识了第一批网友。刚上初中时,每天放学就泡在电脑前,甚至中考前一个小时,我还在游戏中。 后来,我在B站看到了“偷包”视频,自己也跃跃欲试。录了一整天素材,发到网上。受小睦的启发,我也开始尝试制作视频。起初无人问津,但我乐在其中。三年过去,虽然粉丝不多,却也有了些许成绩。正因为CS:GO与CS2,我拥有了自己的粉丝群与频道,结交了许多朋友,学到了曾经不懂的知识——这一切,已成为我生命中一抹鲜明的色彩。 三千多小时,一路走来并不轻松。我见证了CS:GO迈向CS2的变迁,也看着一个个职业选手的起伏跌宕。我崇拜s1mple,也坦然接受自己技艺平平。开心就好——我愿为这样的快乐而活。当然,我也曾与分数较真,在排位中焦虑,或施加压力,或被压力所困。但这大概也是三千小时旅程中的必然一课:技术未必出众,但热爱足够纯粹。 “老朋友”渐渐远去,而“新朋友”仍会被我热烈拥抱。
2026-03-28